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Gary Matycich
2016 Demo Reel
Super Dungeon Bros - Xbox one, PS4, PC
Developer - React games
Responsible for all FX animations in Super Dungeon Bros.
The FX in Dungeon bros are built on a combination of mesh based sprites,
Shuriken Particle systems, and Shader Forge materials within Unity.
Software used - Photoshop, Maya, Shader Forge, and Unity.
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Additional work included character modeling, environment modeling, prop modeling and UI animation.
Flash Animations
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